Job Description:
- Create 3D models for various visual elements, including characters and environments.
- Perform texturing, rigging, and animating on the 3D models.
- Collaborate with game designers and developers to ensure models fit gameplay specifications and visual themes.
- Follow feedback from the art director and make revisions as necessary.
- Assist in creating visual effects (VFX) to enhance the game’s visual experience.
- Work remotely with working hours from 8 AM to 4 PM, and communicate effectively with the team.
Requirements and Qualifications:
- Proficient in 3D software such as Blender, Maya, or 3ds Max.
- Strong understanding of texturing, lighting, and rigging.
- A portfolio demonstrating skills in character, environment, or object modeling for games.
- Must have a broad visual library and deep knowledge of pop culture and contemporary media.
- Familiarity with the Unity game engine is a plus.
- Previous experience in creating games is also a plus.